- SAVE_FOLDER - Static variable in class com.TeamHEC.LocomotionCommotion.GameData
-
- saveButton - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
- saveConneciton() - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- saveGame() - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
-
Saves the game either when the user hits save, or automatically at the end of a game.
- saveJunction() - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- saveStation() - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- saveTurn() - Method in class com.TeamJKG.LocomotionCommotion.Game.NewGame
-
- sb - Static variable in class com.TeamHEC.LocomotionCommotion.Game.GameScreen
-
- Scene - Class in com.TeamHEC.LocomotionCommotion.Scene
-
- Scene() - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- SceneManager - Class in com.TeamHEC.LocomotionCommotion.Scene
-
- screenX - Static variable in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
-
- screenX - Static variable in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- screenY - Static variable in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
-
- screenY - Static variable in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- scrolled(int) - Method in class com.TeamHEC.LocomotionCommotion.Game.MapInputProcessor
-
- second - Variable in class com.TeamHEC.LocomotionCommotion.Pair
-
- selected - Variable in class com.TeamHEC.LocomotionCommotion.Map.Connection
-
- selectedCard - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
-
- selectedConnection - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- selectedConnectionTool - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
- selectedGoal - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
-
- selectedGoal - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
-
- selectedGoalActor - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
-
- selectedJunctionTool - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
- selectedObj - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- selectedP1 - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
-
- selectedStation - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
-
- selectedStationTool - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
- selectLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
-
- sell - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- sellFuel(String, int, boolean) - Method in class com.TeamHEC.LocomotionCommotion.Player.Shop
-
- sellStation(Station) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- setActor(GoalActor) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
-
- setActorsTouchable(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- setActorY(float) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setAsLoser() - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- setAsWinner() - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- setBaseRentValue(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setBaseResourceOut(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setBaseValue(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setCard(Card) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setColour(Line) - Method in class com.TeamHEC.LocomotionCommotion.Map.Connection
-
sets the colour of the connection to a new value
- setConnectionTravelled(float) - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
-
Can be used to change the position of the train within the route
- setCurrentMapObj(MapObj) - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
-
The currentMapObj the train is positioned at
- setEmpty(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setEmpty(Boolean) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
When we set empty we set the value AND change the texture to the relevant texture;
- setexpanded(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setFuelPerTurn(int) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
-
- setGameScreen() - Method in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
-
This Method sets the screen to the gameScreen, We dispose the startScene, create a new gameScreen reset the screen which resets the booleans to the start
setting for all the relevant gamescreen objects.
- setGoal(Goal) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setIndex(int) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setInstantMove(boolean) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
-
sets whether or not a train should move to the end of this turn's movement instantly
Is reset to false after each turn
- setInStation(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
-
- setMapEditScreen() - Method in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
-
This method changes the screen to the map editing UI and disposes of the startScene.
- setMenuScreen() - Method in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
-
This Method changes the screen to startScene.
- setName(String) - Method in class com.TeamHEC.LocomotionCommotion.Map.MapObj
-
Set name of the MapObj
- setnewgoalindex(int) - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
-
- setObstacle(Obstacle) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
-
- setOwned(Boolean) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- setOwned(Boolean) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-
- setOwnedgoal(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setOwner(Player) - Method in class com.TeamHEC.LocomotionCommotion.Card.Card
-
- setOwner(Player) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
Changes the owner of this station and notifies listeners
- setPlanRouteButtonVisible(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setPosition(float, float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
- setProbability(double) - Method in class com.TeamHEC.LocomotionCommotion.Obstacle.ObstacleFactory
-
- setRedoBtn() - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
-
- setRentValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setResourceOutMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setResourcesHeight(float) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
Changes all quantity label heights with the toggle resources button
- setResourceType(Resource) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setRouteAvailable(boolean) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- setRouteAvailable(Train, Connection) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- setRouteIndex(int) - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
-
Can be used to change the position of the train within the route
- setSlot(int) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setSpecial(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
-
- setSpeedMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
-
- setStage(Stage) - Static method in class com.TeamHEC.LocomotionCommotion.Game.GameScreen
-
- setTexture(Texture) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
-
- setTexture(Texture) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
- setTimeConstraint(int) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
-
- setToBuy() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen
-
- setTool(String) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- setToSell() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen
-
- setUndo(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
-
- setValue(int) - Method in class com.TeamHEC.LocomotionCommotion.Resource.Resource
-
- setValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- setVisibility(boolean) - Method in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- setX(float) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setX(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
- setY(float) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
-
- setY(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
- Shop - Class in com.TeamHEC.LocomotionCommotion.Player
-
- Shop(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Player.Shop
-
The initialiser for shop.
- show() - Method in class com.TeamHEC.LocomotionCommotion.Game.GameScreen
-
- show() - Method in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- showConnectionBlips(Connection) - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
-
Creates route UI dots for this connection
- showEditConnection(Connection) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- showEditJunction(Junction) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- showEditStation(Station) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- showInfoBox() - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- showInfoBox() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- showInfoBox() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-
- showJunctionInfo(Junction) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- showLabel(Train) - Method in class com.TeamHEC.LocomotionCommotion.Train.TrainInfoUI
-
- showRouteBlips() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
-
Makes all the white route blips between connections visible, the red dot indicates
direction
- sm_howtoplay_frame - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_howtoplay_homebtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_howtoplay_line - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_howtoplay_nextbtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_howtoplay_previousbtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_howtoplay_title - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_loadgame_Examples - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_loadgame_Title - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_exitButton - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_howtoplaybtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_linesimg - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_loadgamebtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_newgamebtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_preferencesbtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_main_title - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_BackBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_GoBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_MenuText - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_StationDom_unselected_Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_StationDomBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_TempTextBox - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn100_unselected_Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn100Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn150_unselected_Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn150Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn50_unselected_Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_Turn50Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgame_TurnTimeOutBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_newgameTurnTimeOut_unselected_Btn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_ControlSettingsBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_DisplaySettingsBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_GameSettingsBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_SoundSettingsBtn - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_Title - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- sm_preferences_VertLine - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SM_TextureManager
-
- SM_TextureManager - Class in com.TeamHEC.LocomotionCommotion.Scene
-
- SpecialGoal - Class in com.TeamHEC.LocomotionCommotion.Goal
-
- SpecialGoal(Station, Station, int, String, int) - Constructor for class com.TeamHEC.LocomotionCommotion.Goal.SpecialGoal
-
- speed - Static variable in class com.TeamHEC.LocomotionCommotion.Train.TrainInfoUI
-
- SpeedUpgrade - Class in com.TeamHEC.LocomotionCommotion.Train
-
- SpeedUpgrade(Train) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.SpeedUpgrade
-
- Sprite - Class in com.TeamHEC.LocomotionCommotion.UI_Elements
-
- Sprite(float, float, Texture) - Constructor for class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
Creates a Sprite which can be drawn to a stage
- SpriteButton - Class in com.TeamHEC.LocomotionCommotion.UI_Elements
-
- SpriteButton(float, float, Texture) - Constructor for class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
-
A sprite which can be clicked on.
- stage - Variable in class com.TeamHEC.LocomotionCommotion.Scene.Scene
-
- stageEnd - Static variable in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI.Game_TrainDepotManager
-
- stageend - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu.Game_Pause_Manager
-
- stageEnd - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- stagestart - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
-
- stagestart - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
-
- stagestart - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
-
- stagestart - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stageStart - Static variable in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI.Game_TrainDepotManager
-
- stagestart - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu.Game_Pause_Manager
-
- stageStart - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- stagestart - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
-
- stageTracker - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- start() - Method in class com.TeamHEC.LocomotionCommotion.Game.MusicThread
-
- start - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- started - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- started - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
-
- startGame() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
-
- startGameActors - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
-
- StartMenu - Class in com.TeamHEC.LocomotionCommotion.Scene
-
- StartMenu() - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.StartMenu
-
- startpage - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- startScene - Variable in class com.TeamHEC.LocomotionCommotion.Scene.SceneManager
-
- startScreenStageEnd - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- startScreenStageStart - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- StartTurn() - Method in class com.TeamHEC.LocomotionCommotion.Game.CoreGame
-
Starts a players turn.
- startTurn() - Method in class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
-
Increments the internal counter, eventually destroys itself and disassociate
from the Train if the number of turn left is equal to zero.
- StartTurn() - Method in class com.TeamJKG.LocomotionCommotion.Game.NewGame
-
Starts a players turn.
- StartTurn() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
-
Starts a players turn.
- Station - Class in com.TeamHEC.LocomotionCommotion.Map
-
- Station(String, int, Resource, int, Line[], int, float, float) - Constructor for class com.TeamHEC.LocomotionCommotion.Map.Station
-
- Station(String, int, Resource, int, Line[], int, float, float, boolean) - Constructor for class com.TeamHEC.LocomotionCommotion.Map.Station
-
- station - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationBuy - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationFaulty - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationInfo - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationInfo - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationInfoLong - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationLabelCost - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationLabelFuel - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationLabelName - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationList() - Method in class com.TeamHEC.LocomotionCommotion.Map.MapInstance
-
- StationListener - Interface in com.TeamHEC.LocomotionCommotion.Map
-
- stationLock - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationPassed(Station, Train) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
-
Listener trigger when a train passes a station
- stationPassed(Station, Train) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- stationPassed(Station, Train) - Method in interface com.TeamHEC.LocomotionCommotion.Train.RouteListener
-
- stationRepair - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationRewards() - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
Generates fuel from stations.
- stations - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Dijkstra
-
- stations - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.Graph.GoalGenerationAlgorithm
-
- stationSelect - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationSelect - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationTracker - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationUnlock - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- stationUnlock - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationx2 - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- stationx2Faulty - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_TextureManager
-
- strToInt(StringBuilder) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
-
- style - Variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
-
- style - Variable in class com.TeamHEC.LocomotionCommotion.Train.TrainInfoUI
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_card
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_coal
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_electric
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_nuclear
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_oil
-
- style - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_train
-
- subFuel(String, int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- subGold(int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- subRentValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- subResourceOutMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-
- subValue(int) - Method in class com.TeamHEC.LocomotionCommotion.Resource.Resource
-
Subtracts from value using an integer
- subValue(Resource) - Method in class com.TeamHEC.LocomotionCommotion.Resource.Resource
-
Subtracts from value using another Resource object.
- subValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
-