public static class Game_Shop.Game_ShopManager
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
boolean |
buy |
Game_Shop.ShopHomeScreen.Game_shop_card |
carditem |
Game_Shop.ShopHomeScreen.Game_shop_coal |
coalitem |
Game_Shop.ShopHomeScreen.Game_shop_electric |
electricityitem |
SpriteButton |
game_shop_backbtn |
Sprite |
game_shop_backdrop |
Sprite |
game_shop_title |
com.badlogic.gdx.scenes.scene2d.ui.Label |
goldLabel |
Game_Shop.ShopHomeScreen.Game_shop_nuclear |
nuclearitem |
Game_Shop.ShopHomeScreen.Game_shop_oil |
oilitem |
boolean |
open |
boolean |
sell |
static int |
stageEnd |
static int |
stageStart |
boolean |
start |
Game_Shop.ShopHomeScreen |
startpage |
static int |
startScreenStageEnd |
static int |
startScreenStageStart |
static com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle |
style |
com.badlogic.gdx.scenes.scene2d.ui.Label |
titleLabel |
Game_Shop.ShopHomeScreen.Game_shop_train |
trainitem |
Constructor and Description |
---|
Game_Shop.Game_ShopManager() |
Modifier and Type | Method and Description |
---|---|
void |
create(com.badlogic.gdx.scenes.scene2d.Stage stage) |
int |
getStageEnd() |
int |
getStageStart() |
int |
getstartScreenStageEnd() |
int |
getstartScreenStageStart() |
static void |
refreshgold(int i) |
public Sprite game_shop_backdrop
public Sprite game_shop_title
public SpriteButton game_shop_backbtn
public Game_Shop.ShopHomeScreen.Game_shop_coal coalitem
public Game_Shop.ShopHomeScreen.Game_shop_oil oilitem
public Game_Shop.ShopHomeScreen.Game_shop_electric electricityitem
public Game_Shop.ShopHomeScreen.Game_shop_nuclear nuclearitem
public Game_Shop.ShopHomeScreen.Game_shop_card carditem
public Game_Shop.ShopHomeScreen.Game_shop_train trainitem
public Game_Shop.ShopHomeScreen startpage
public com.badlogic.gdx.scenes.scene2d.ui.Label goldLabel
public com.badlogic.gdx.scenes.scene2d.ui.Label titleLabel
public static com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle style
public boolean open
public boolean start
public static int stageStart
public static int stageEnd
public static int startScreenStageStart
public static int startScreenStageEnd
public boolean buy
public boolean sell
public void create(com.badlogic.gdx.scenes.scene2d.Stage stage)
public int getStageStart()
public int getStageEnd()
public int getstartScreenStageStart()
public int getstartScreenStageEnd()
public static void refreshgold(int i)