- implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.Card
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A method to be overridden in subclasses.
- implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.GoFasterStripesCard
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- implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.GoldCard
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- implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.ResourceCard
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- implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.TeleportCard
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- increaseSpeedMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
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- increaseX(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
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- increaseY(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
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- incrementCurrentGoalDuration() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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Should be called at the end of each turn
- incrementPoints(int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
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- index - Variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
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- index - Variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
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- infoVisible - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
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- initialiseGraph() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Dijkstra
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everytime Dijkstra is called a graph is created specifically for that instance.
- inProgress - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
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- instantMove - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
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- instantMoveTrain() - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
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Instantly completes the trains movement for this turn
- inStation() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
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- isAbsolute() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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- isActive() - Method in class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
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Checks whether the obstacle has been assigned to a Train yet.
- isComplete() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
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Set to true when the route reaches an end in update method
- isEmpty() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
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- isExpanded() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
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- isFaulty() - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- isInStation() - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
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- isLocked() - Method in class com.TeamHEC.LocomotionCommotion.Map.Connection
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- isLocked() - Method in class com.TeamHEC.LocomotionCommotion.Map.MapObj
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- isMoving - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
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- isOwnedgoal() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
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- isPlanRouteButtonVisible() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
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- isPlayer1 - Variable in class com.TeamHEC.LocomotionCommotion.Player.Player
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- isQuantifiable() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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- isReplay - Static variable in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
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- isReverseOf(Connection) - Method in class com.TeamHEC.LocomotionCommotion.Map.Connection
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- isSpecial() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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- isStillPlaying() - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
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