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I

implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.Card
A method to be overridden in subclasses.
implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.GoFasterStripesCard
 
implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.GoldCard
 
implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.ResourceCard
 
implementCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.TeleportCard
 
increaseSpeedMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
 
increaseX(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
 
increaseY(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
 
incrementCurrentGoalDuration() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
Should be called at the end of each turn
incrementPoints(int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
 
index - Variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
 
index - Variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
 
infoVisible - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
 
initialiseGraph() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Dijkstra
everytime Dijkstra is called a graph is created specifically for that instance.
inProgress - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
 
instantMove - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
 
instantMoveTrain() - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
Instantly completes the trains movement for this turn
inStation() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
 
isAbsolute() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
 
isActive() - Method in class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
Checks whether the obstacle has been assigned to a Train yet.
isComplete() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
Set to true when the route reaches an end in update method
isEmpty() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
 
isExpanded() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
 
isFaulty() - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
 
isInStation() - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
 
isLocked() - Method in class com.TeamHEC.LocomotionCommotion.Map.Connection
 
isLocked() - Method in class com.TeamHEC.LocomotionCommotion.Map.MapObj
 
isMoving - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
 
isOwnedgoal() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
 
isPlanRouteButtonVisible() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
 
isPlayer1 - Variable in class com.TeamHEC.LocomotionCommotion.Player.Player
 
isQuantifiable() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
 
isReplay - Static variable in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
 
isReverseOf(Connection) - Method in class com.TeamHEC.LocomotionCommotion.Map.Connection
 
isSpecial() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
 
isStillPlaying() - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
 
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