public class Game_Map_Manager
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static boolean |
connectionPlacing |
static MapObj |
conObj1 |
static boolean |
infoVisible |
static int |
isMoving |
static Sprite |
junctionInfo |
static int |
junctionTracker |
static Sprite |
map |
static int |
mapActors |
static Sprite |
mapInfo |
static int |
numberOfJunctions |
static int |
numberOfStations |
static Pair<java.lang.Boolean,Connection> |
selectedConnection |
static MapObj |
selectedObj |
static int |
stagestart |
static com.badlogic.gdx.scenes.scene2d.Stage |
stageTracker |
static Sprite |
stationInfo |
static com.badlogic.gdx.scenes.scene2d.ui.Label |
stationLabelCost |
static com.badlogic.gdx.scenes.scene2d.ui.Label |
stationLabelFuel |
static com.badlogic.gdx.scenes.scene2d.ui.Label |
stationLabelName |
static Game_Map_StationBtn |
stationSelect |
static int |
stationTracker |
static Game_Map_StationBtn |
stationUnlock |
static com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle |
style |
static com.badlogic.gdx.utils.Array<Game_Map_Train> |
trainBlips |
static TrainInfoUI |
trainInfo |
Constructor and Description |
---|
Game_Map_Manager() |
Modifier and Type | Method and Description |
---|---|
static void |
addNewConnection(MapObj startPoint,
MapObj endPoint) |
static void |
addNewJunction(int x,
int y) |
static void |
addNewStation(int x,
int y) |
static void |
create(com.badlogic.gdx.scenes.scene2d.Stage stage) |
static void |
deleteConnection() |
static void |
deleteJunction() |
static void |
deleteStation() |
static void |
deselectAll() |
static java.lang.String |
getTool() |
static void |
hideInfoBox() |
static void |
hideJunctionInfo() |
static void |
moveInfoBox(float x,
float y) |
static void |
moveJunctionInfo(Junction junction) |
static void |
resetMap() |
static void |
saveConneciton() |
static void |
saveJunction() |
static void |
saveStation() |
static void |
setTool(java.lang.String tool) |
static void |
showEditConnection(Connection connection) |
static void |
showEditJunction(Junction junction) |
static void |
showEditStation(Station station) |
static void |
showInfoBox() |
static void |
showJunctionInfo(Junction junction) |
static void |
updateActors() |
public static Sprite map
public static Sprite mapInfo
public static Sprite stationInfo
public static Sprite junctionInfo
public static Game_Map_StationBtn stationSelect
public static Game_Map_StationBtn stationUnlock
public static MapObj selectedObj
public static Pair<java.lang.Boolean,Connection> selectedConnection
public static int isMoving
public static TrainInfoUI trainInfo
public static boolean infoVisible
public static int stagestart
public static int mapActors
public static int stationTracker
public static int numberOfStations
public static int junctionTracker
public static int numberOfJunctions
public static com.badlogic.gdx.scenes.scene2d.ui.Label stationLabelFuel
public static com.badlogic.gdx.scenes.scene2d.ui.Label stationLabelName
public static com.badlogic.gdx.scenes.scene2d.ui.Label stationLabelCost
public static com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle style
public static com.badlogic.gdx.scenes.scene2d.Stage stageTracker
public static MapObj conObj1
public static boolean connectionPlacing
public static com.badlogic.gdx.utils.Array<Game_Map_Train> trainBlips
public static void create(com.badlogic.gdx.scenes.scene2d.Stage stage)
public static void updateActors()
public static void moveInfoBox(float x, float y)
public static void hideInfoBox()
public static void showInfoBox()
public static void moveJunctionInfo(Junction junction)
public static void hideJunctionInfo()
public static void showJunctionInfo(Junction junction)
public static void showEditJunction(Junction junction)
public static void showEditStation(Station station)
public static void addNewStation(int x, int y)
public static void addNewJunction(int x, int y)
public static void saveStation()
public static void saveJunction()
public static void deleteStation()
public static void deleteJunction()
public static void resetMap()
public static void deselectAll()
public static void showEditConnection(Connection connection)
public static void setTool(java.lang.String tool)
public static java.lang.String getTool()
public static void saveConneciton()
public static void deleteConnection()