public class Game_Map_StationBtn extends SpriteButton
Modifier and Type | Field and Description |
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boolean |
exit |
static Game_Map_MapObj |
selectedP1 |
static Game_Map_MapObj |
selectedStation |
static Station |
tempP1Station |
Constructor and Description |
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Game_Map_StationBtn(float x,
float y,
com.badlogic.gdx.graphics.Texture texture,
boolean altButton) |
Modifier and Type | Method and Description |
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void |
act(float delta)
Can be overridden as an anonymous class to be used like a thread
|
draw, getPosition, getTexture, getX, getY, increaseX, increaseY, refreshBounds, setPosition, setTexture, setX, setY
addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront, toString
public boolean exit
public static Game_Map_MapObj selectedStation
public static Game_Map_MapObj selectedP1
public static Station tempP1Station