- abortRoute() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
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Removes all connections from the route and resets the train position to the last station it past.
- abortRouteBtn - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_TextureManager
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- abortRouteBtn - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- act(float) - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
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- act(float) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalActor
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- act(float) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
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- act(float) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
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- act(float) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Sprite
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Can be overridden as an anonymous class to be used like a thread
- actor - Variable in class com.TeamHEC.LocomotionCommotion.Map.MapObj
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- actorManager - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand
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- actorManager - Static variable in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI
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- actorManager - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu
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- actorManager - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop
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- actors - Static variable in class com.TeamHEC.LocomotionCommotion.Scene.Scene
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- actors - Variable in class com.TeamHEC.LocomotionCommotion.Train.TrainInfoUI
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- actorX - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
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- actorY - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
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- addCard(Card) - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
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Adds given card to hand if hand is not full.
- addCard(Card) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
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- addConnection(Connection) - Method in class com.TeamHEC.LocomotionCommotion.Map.MapInstance
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Adds a single connection to the map
- addConnection(Connection) - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
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Adds a new connection to the end of the route, if the player has enough fuel
Usually one of the connections return from getAdjacentConnections()
- addFault(Station) - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
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- addFuel(String, int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
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- addGoal(GoalActor) - Static method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
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AddGoal takes a new Goal Actor and adds it to player goals by taking its goal attributes and adding it to the bottom of the
current player goals.
- addGoalBtn - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
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- AddGoalToScreen(ArrayList<Goal>) - Static method in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
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Runs through the goals given finding them empty slots (by calling findEmptyGoalSlot) and adding them to the GoalMenu.
- addGold(int) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
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- addLabelstoStage() - Static method in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
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- addLine(Line) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- addLock(MapObj) - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
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- addMapObj(MapObj) - Method in class com.TeamHEC.LocomotionCommotion.Map.MapInstance
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Adds an object to the map
- addNewConnection(MapObj, MapObj) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
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- addNewConnections() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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checks the current connections are the same as those in the json.
- addNewJunction(int, int) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
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- addNewStation(int, int) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
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- addNewTrains() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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Adds any new trains this turn that the player has bought!
- addNewTurn() - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
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TODO implement save game
- addObstacle(JSONObject, Train) - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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Update trains method.
- addPlayers(Player[]) - Method in class com.TeamJKG.LocomotionCommotion.Replay.Turn
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adds the players to the turn class at the end of the turn
- addRentValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- addResourceOutMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- addStationFaults() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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runs through the array of station faults in our JSON - removing any that have been fixed and adding any that have become faulty this turn
- addStationLocks() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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Lock and unlock stations from this turn
- addToStage() - Method in class com.TeamHEC.LocomotionCommotion.Scene.Scene
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- addUpgrade() - Method in class com.TeamHEC.LocomotionCommotion.Train.FuelUpgrade
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- addUpgrade() - Method in class com.TeamHEC.LocomotionCommotion.Train.SpeedUpgrade
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- addUpgrade(TrainUpgrade) - Method in class com.TeamHEC.LocomotionCommotion.Train.Train
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Adds an upgrade to the current train:
- addUpgrade() - Method in class com.TeamHEC.LocomotionCommotion.Train.TrainUpgrade
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- addValue(int) - Method in class com.TeamHEC.LocomotionCommotion.Resource.Resource
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Adds to value using an integer
- addValue(Resource) - Method in class com.TeamHEC.LocomotionCommotion.Resource.Resource
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Adds to value using another Resource object.
- addValueMod(int) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- adjacent - Variable in class com.TeamHEC.LocomotionCommotion.Train.TrainInfoUI
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- animationComplete() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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- applyTo(Train) - Method in class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
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Applies the obstacle to a train.
- assignTrain(Train) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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Assigns a goal to a train and registers listeners