public class Scene
extends java.lang.Object
implements com.badlogic.gdx.Screen
Modifier and Type | Field and Description |
---|---|
static com.badlogic.gdx.utils.Array<com.badlogic.gdx.scenes.scene2d.Actor> |
actors |
static com.badlogic.gdx.graphics.Camera |
camera |
static int |
screenX |
static int |
screenY |
com.badlogic.gdx.scenes.scene2d.Stage |
stage |
Constructor and Description |
---|
Scene() |
Modifier and Type | Method and Description |
---|---|
void |
addToStage() |
void |
changeCam(int x,
int y)
Can be used to change or animate the cameras position
|
void |
dispose() |
void |
hide() |
void |
pause() |
void |
removeFromStage() |
void |
render(float delta) |
void |
resize(int width,
int height) |
void |
resume() |
void |
setActorsTouchable(boolean touchable) |
void |
setVisibility(boolean visible) |
void |
show() |
public com.badlogic.gdx.scenes.scene2d.Stage stage
public static com.badlogic.gdx.graphics.Camera camera
public static int screenX
public static int screenY
public static com.badlogic.gdx.utils.Array<com.badlogic.gdx.scenes.scene2d.Actor> actors
public void addToStage()
public void removeFromStage()
public void setVisibility(boolean visible)
public void setActorsTouchable(boolean touchable)
public void changeCam(int x, int y)
x
- New x coordinatey
- New y coordinatepublic void render(float delta)
render
in interface com.badlogic.gdx.Screen
public void resize(int width, int height)
resize
in interface com.badlogic.gdx.Screen
public void dispose()
dispose
in interface com.badlogic.gdx.Screen
public void show()
show
in interface com.badlogic.gdx.Screen
public void pause()
pause
in interface com.badlogic.gdx.Screen
public void resume()
resume
in interface com.badlogic.gdx.Screen
public void hide()
hide
in interface com.badlogic.gdx.Screen