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E

EASY - Variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalFactory
 
Edge - Class in com.TeamHEC.LocomotionCommotion.Goal.Graph
 
Edge(Node, float) - Constructor for class com.TeamHEC.LocomotionCommotion.Goal.Graph.Edge
 
edges - Variable in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Node
 
editConnectionColour - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editConnectionColourLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
EDITING - Static variable in class com.TeamHEC.LocomotionCommotion.GameData
 
editMapName - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editMapNameLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editMapSelect - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editMapSelectLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editPositionX - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editPositionXLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editPositionY - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editPositionYLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationFuel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationFuelLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationLocked - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationLockedLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationName - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationNameLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationRent - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationRentLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationResource - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationResourceLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationValue - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
editStationValueLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
Electric - Class in com.TeamHEC.LocomotionCommotion.Resource
 
Electric(int) - Constructor for class com.TeamHEC.LocomotionCommotion.Resource.Electric
Initialises Electric
ElectricCard - Class in com.TeamHEC.LocomotionCommotion.Card
 
ElectricCard(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.ElectricCard
Initialises the ElectricCard
electricityitem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
electricityQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
electricPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
electricSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
ElectricTrain - Class in com.TeamHEC.LocomotionCommotion.Train
 
ElectricTrain(int, boolean, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.ElectricTrain
 
ElectricTrain(JSONObject, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.ElectricTrain
Reinstantiates train from JSON Object
EndTurn() - Method in class com.TeamHEC.LocomotionCommotion.Game.CoreGame
Ends the turn of a player.
EndTurn() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
EndTurn() - Method in class com.TeamJKG.LocomotionCommotion.Game.NewGame
Ends the turn of a player.
endTurn(Player[]) - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
called at the end of each turn to add the current turn to the list of turns
EndTurn() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
Ends the turn of a player.
enterRoutingMode() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
enterRoutingMode() enters the player into routing mode.
equals(Station) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
 
estimateOptimalDuration() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
Used to estimate how many turns it would take the train (assigned to the goal) to travel the goal's optimal route at its base speed
exit - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
 
exitRoutingMode() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
exitRoutingMode() exits routing mode.
expandedheight - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
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