- EASY - Variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalFactory
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- Edge - Class in com.TeamHEC.LocomotionCommotion.Goal.Graph
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- Edge(Node, float) - Constructor for class com.TeamHEC.LocomotionCommotion.Goal.Graph.Edge
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- edges - Variable in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Node
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- editConnectionColour - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editConnectionColourLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- EDITING - Static variable in class com.TeamHEC.LocomotionCommotion.GameData
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- editMapName - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editMapNameLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editMapSelect - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editMapSelectLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editPositionX - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editPositionXLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editPositionY - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editPositionYLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationFuel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationFuelLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationLocked - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationLockedLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationName - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationNameLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationRent - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationRentLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationResource - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationResourceLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationValue - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- editStationValueLabel - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- Electric - Class in com.TeamHEC.LocomotionCommotion.Resource
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- Electric(int) - Constructor for class com.TeamHEC.LocomotionCommotion.Resource.Electric
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Initialises Electric
- ElectricCard - Class in com.TeamHEC.LocomotionCommotion.Card
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- ElectricCard(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.ElectricCard
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Initialises the ElectricCard
- electricityitem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
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- electricityQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- electricPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
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- electricSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
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- ElectricTrain - Class in com.TeamHEC.LocomotionCommotion.Train
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- ElectricTrain(int, boolean, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.ElectricTrain
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- ElectricTrain(JSONObject, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.ElectricTrain
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Reinstantiates train from JSON Object
- EndTurn() - Method in class com.TeamHEC.LocomotionCommotion.Game.CoreGame
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Ends the turn of a player.
- EndTurn() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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- EndTurn() - Method in class com.TeamJKG.LocomotionCommotion.Game.NewGame
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Ends the turn of a player.
- endTurn(Player[]) - Method in class com.TeamJKG.LocomotionCommotion.Replay.Replay
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called at the end of each turn to add the current turn to the list of turns
- EndTurn() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
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Ends the turn of a player.
- enterRoutingMode() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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enterRoutingMode() enters the player into routing mode.
- equals(Station) - Method in class com.TeamHEC.LocomotionCommotion.Map.Station
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- estimateOptimalDuration() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
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Used to estimate how many turns it would take the train (assigned to the goal) to travel the goal's optimal route at its base speed
- exit - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
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- exitRoutingMode() - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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exitRoutingMode() exits routing mode.
- expandedheight - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
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