A B C D E F G H I J K L M N O P Q R S T U V W X Y 

C

calculatePoints() - Method in class com.TeamHEC.LocomotionCommotion.Goal.Goal
Used to calculate how many points to add to a player's score upon completion of goal EstimateOptimalDuration = how many turns it would take train to travel goal's optimal route at base speed CurrentGoalDuration = how many turns it actually took the train reward = length of optimal journey
camera - Static variable in class com.TeamHEC.LocomotionCommotion.Scene.Scene
 
cancelRoute() - Method in class com.TeamHEC.LocomotionCommotion.Train.Route
A repeated undo
cancelRouteBtn - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_TextureManager
 
cancelRouteBtn - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
canMove - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
 
Card - Class in com.TeamHEC.LocomotionCommotion.Card
 
Card(Player, Texture, String) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.Card
Initialise's the Card's key parameters.
Card(Player, JSONObject) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.Card
 
card1 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card2 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card3 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card4 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card5 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card6 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
card7 - Static variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
CardActor - Class in com.TeamHEC.LocomotionCommotion.Card
 
CardActor(Texture, int, int, boolean, int) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.CardActor
 
cardactors - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
cardActors - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
cardCollapse() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
 
cardExpand() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardActor
 
CardFactory - Class in com.TeamHEC.LocomotionCommotion.Card
 
CardFactory(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.CardFactory
The initialiser.
carditem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
cardPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
cardQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
cardSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
changeCam(int, int) - Method in class com.TeamHEC.LocomotionCommotion.Scene.Scene
Can be used to change or animate the cameras position
changeHeight(float) - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
Moves the cards up or down
changeNameMapping(MapObj, String) - Method in class com.TeamHEC.LocomotionCommotion.Map.MapInstance
 
changePlayer(Player) - Static method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
Change Player gets the cards from the new player when a turn is ended and puts the player's cards back.
changePlayer(Player) - Static method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
Change Player is used when we end turn to get the goals of the player whose turn it is.
changeQuantity(int) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_coal
 
changeQuantity(int) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_electric
 
changeQuantity(int) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_nuclear
 
changeQuantity(int) - Static method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_oil
 
chooseTrain - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
 
clickedTrain() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
 
Coal - Class in com.TeamHEC.LocomotionCommotion.Resource
 
Coal(int) - Constructor for class com.TeamHEC.LocomotionCommotion.Resource.Coal
Initialises Coal
CoalCard - Class in com.TeamHEC.LocomotionCommotion.Card
 
CoalCard(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.CoalCard
Initialises the CoalCard
coalitem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
coalPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
coalQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
coalSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
CoalTrain - Class in com.TeamHEC.LocomotionCommotion.Train
 
CoalTrain(int, boolean, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.CoalTrain
 
CoalTrain(JSONObject, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.CoalTrain
Reinstantiates train from JSON Object
col1 - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
col2 - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
col3 - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
collapseCards() - Static method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
CollapseCards- resets any card that is not selected to unexpanded position
com.TeamHEC.LocomotionCommotion.Goal.Graph - package com.TeamHEC.LocomotionCommotion.Goal.Graph
 
com.TeamHEC.LocomotionCommotion.MapActors - package com.TeamHEC.LocomotionCommotion.MapActors
 
com.TeamHEC.LocomotionCommotion.Resource - package com.TeamHEC.LocomotionCommotion.Resource
 
com.TeamHEC.LocomotionCommotion.Scene - package com.TeamHEC.LocomotionCommotion.Scene
 
com.TeamHEC.LocomotionCommotion.UI_Elements - package com.TeamHEC.LocomotionCommotion.UI_Elements
 
com.TeamJKG.LocomotionCommotion.Game - package com.TeamJKG.LocomotionCommotion.Game
 
com.TeamJKG.LocomotionCommotion.Replay - package com.TeamJKG.LocomotionCommotion.Replay
 
compareTo(Node) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Node
neccassary to compare in the compute paths class
computePaths(Node) - Method in class com.TeamHEC.LocomotionCommotion.Goal.Graph.Dijkstra
Compute paths takes a source node and updates the Tentative distance of all other nodes with the an integer value that represents the length between the source node and that particular nodes.
confirmRouteBtn - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
confirmroutingModebtn - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_TextureManager
 
Connection - Class in com.TeamHEC.LocomotionCommotion.Map
 
Connection(MapObj, MapObj, Line) - Constructor for class com.TeamHEC.LocomotionCommotion.Map.Connection
A connection between two adjacent MapObjs in the Map.
Connection(MapObj, MapObj) - Constructor for class com.TeamHEC.LocomotionCommotion.Map.Connection
 
connectionList() - Method in class com.TeamHEC.LocomotionCommotion.Map.MapInstance
 
connectionPlacing - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
 
connections - Variable in class com.TeamHEC.LocomotionCommotion.Map.MapObj
 
conObj1 - Static variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
 
convert2Viewport(int, int) - Method in class com.TeamHEC.LocomotionCommotion.Game.MapInputProcessor
 
convert2World(int, int) - Method in class com.TeamHEC.LocomotionCommotion.Game.MapInputProcessor
 
CoreGame - Class in com.TeamHEC.LocomotionCommotion.Game
 
CoreGame(String, String, int) - Constructor for class com.TeamHEC.LocomotionCommotion.Game.CoreGame
Initialises a Game object.
cost - Variable in class com.TeamHEC.LocomotionCommotion.Resource.Fuel
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_card
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_coal
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_electric
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_nuclear
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_oil
 
cost - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_train
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_card
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_coal
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_electric
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_nuclear
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_oil
 
costLabel - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.ShopHomeScreen.Game_shop_train
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
create() - Static method in class com.TeamHEC.LocomotionCommotion.Game.GameScreen
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
 
create() - Method in class com.TeamHEC.LocomotionCommotion.LocomotionCommotion
Create sets the screen to show the start scene
create(Stage) - Static method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Manager
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI.Game_TrainDepotManager
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu.Game_Pause_Manager
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_StartingSequence
 
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
Create method instantiates all Labels, Sprites and SpriteButtons in the Main game screen and then adds them to the stage.
create(Stage) - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.WarningMessage
 
createAnyCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardFactory
Creates a random card from either the magicCardList or resourceCardList.
createBlip(Train) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Train
 
createCoreGame(Station, Station) - Static method in class com.TeamHEC.LocomotionCommotion.Game.GameScreen
 
createdGoals - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
createLabels() - Static method in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
createMagicCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardFactory
Creates a random card from the set of magic cards.
CreateRandomGoal() - Method in class com.TeamHEC.LocomotionCommotion.Goal.GoalFactory
Creates a new random Goal.
createResourceCard() - Method in class com.TeamHEC.LocomotionCommotion.Card.CardFactory
Creates a random card from the set of resource cards.
CURRENT_MAP - Static variable in class com.TeamHEC.LocomotionCommotion.GameData
 
currentHand - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
currentPlayerJSON() - Method in class com.TeamJKG.LocomotionCommotion.Replay.ReplayGame
 
currentPlayerName - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
CustomTexture - Class in com.TeamHEC.LocomotionCommotion.Scene
 
CustomTexture(String) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(FileHandle) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(Pixmap) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(TextureData) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(FileHandle, boolean) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(Pixmap, boolean) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(FileHandle, Pixmap.Format, boolean) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(Pixmap, Pixmap.Format, boolean) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
CustomTexture(int, int, Pixmap.Format) - Constructor for class com.TeamHEC.LocomotionCommotion.Scene.CustomTexture
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y