public static class Game_PauseMenu.Game_Pause_Manager
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static Sprite |
game_pause_background |
static Sprite |
game_pause_blackoutscreen |
static Sprite |
game_pause_logo |
SpriteButton |
game_pause_mainmenu |
SpriteButton |
game_pause_newMap |
SpriteButton |
game_pause_resume |
SpriteButton |
game_pause_save |
SpriteButton |
game_pause_settings |
boolean |
open |
static int |
stageend |
static int |
stagestart |
Constructor and Description |
---|
Game_PauseMenu.Game_Pause_Manager() |
Modifier and Type | Method and Description |
---|---|
void |
create(com.badlogic.gdx.scenes.scene2d.Stage stage) |
int |
getStageEnd() |
int |
getStageStart() |
public static Sprite game_pause_blackoutscreen
public static Sprite game_pause_background
public static Sprite game_pause_logo
public SpriteButton game_pause_resume
public SpriteButton game_pause_save
public SpriteButton game_pause_newMap
public SpriteButton game_pause_settings
public SpriteButton game_pause_mainmenu
public boolean open
public static int stagestart
public static int stageend