public class CustomTexture
extends com.badlogic.gdx.graphics.Texture
Constructor and Description |
---|
CustomTexture(com.badlogic.gdx.files.FileHandle file) |
CustomTexture(com.badlogic.gdx.files.FileHandle file,
boolean useMipMaps) |
CustomTexture(com.badlogic.gdx.files.FileHandle file,
com.badlogic.gdx.graphics.Pixmap.Format format,
boolean useMipMaps) |
CustomTexture(int width,
int height,
com.badlogic.gdx.graphics.Pixmap.Format format) |
CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap) |
CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap,
boolean useMipMaps) |
CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap,
com.badlogic.gdx.graphics.Pixmap.Format format,
boolean useMipMaps) |
CustomTexture(java.lang.String internalPath) |
CustomTexture(com.badlogic.gdx.graphics.TextureData data) |
clearAllTextures, dispose, draw, getDepth, getHeight, getManagedStatus, getNumManagedTextures, getTextureData, getWidth, invalidateAllTextures, isManaged, load, setAssetManager
public CustomTexture(java.lang.String internalPath)
public CustomTexture(com.badlogic.gdx.files.FileHandle file)
public CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap)
public CustomTexture(com.badlogic.gdx.graphics.TextureData data)
public CustomTexture(com.badlogic.gdx.files.FileHandle file, boolean useMipMaps)
public CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap, boolean useMipMaps)
public CustomTexture(com.badlogic.gdx.files.FileHandle file, com.badlogic.gdx.graphics.Pixmap.Format format, boolean useMipMaps)
public CustomTexture(com.badlogic.gdx.graphics.Pixmap pixmap, com.badlogic.gdx.graphics.Pixmap.Format format, boolean useMipMaps)
public CustomTexture(int width, int height, com.badlogic.gdx.graphics.Pixmap.Format format)