public class Game_Map_Junction extends Game_Map_MapObj
Modifier and Type | Field and Description |
---|---|
Junction |
junction |
float |
offset |
actorX, actorY, highlighted, labelWidth, owned, started, texture, toggleTexture1, toggleTexture2
Constructor and Description |
---|
Game_Map_Junction(Junction junction,
float actorX,
float actorY) |
Modifier and Type | Method and Description |
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void |
draw(com.badlogic.gdx.graphics.g2d.Batch batch,
float alpha) |
MapObj |
getMapObj() |
getLabel, getRouteConnection, getRouteTrain, hideInfoBox, routeAvailable, setOwned, setRouteAvailable, setRouteAvailable, showInfoBox, toggleHighlight
act, addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront, toString
public float offset
public Junction junction
public Game_Map_Junction(Junction junction, float actorX, float actorY)
public MapObj getMapObj()
getMapObj
in class Game_Map_MapObj
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float alpha)
draw
in class Game_Map_MapObj