Uses of Class
com.TeamHEC.LocomotionCommotion.Player.Player

Packages that use Player
com.TeamHEC.LocomotionCommotion.Card   
com.TeamHEC.LocomotionCommotion.Game   
com.TeamHEC.LocomotionCommotion.Goal   
com.TeamHEC.LocomotionCommotion.Map   
com.TeamHEC.LocomotionCommotion.MapActors   
com.TeamHEC.LocomotionCommotion.Player   
com.TeamHEC.LocomotionCommotion.Train   
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Card
 

Methods in com.TeamHEC.LocomotionCommotion.Card that return Player
 Player Card.getOwner()
          Returns the player that owns that card
 

Methods in com.TeamHEC.LocomotionCommotion.Card with parameters of type Player
static void Game_CardHand.Game_CardHandManager.changePlayer(Player player)
          Change Player gets the cards from the new player when a turn is ended and puts the player's cards back.
 void Card.setOwner(Player owner)
          Sets the owner of the card
 

Constructors in com.TeamHEC.LocomotionCommotion.Card with parameters of type Player
Card(Player player, com.badlogic.gdx.graphics.Texture image, java.lang.String name)
          Initialise's the Card's key parameters.
CardFactory(Player player)
          The initialiser.
CoalCard(Player player)
          Initialises the CoalCard
ElectricCard(Player player)
          Initialises the ElectricCard
GoFasterStripesCard(Player player)
           
GoldCard(Player player)
           
NuclearCard(Player player)
           
OilCard(Player player)
           
ResourceCard(Player owner, com.badlogic.gdx.graphics.Texture cardTexture, java.lang.String fuelType)
          Initialises the card.
TeleportCard(Player player)
          Initialises the card
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Game
 

Methods in com.TeamHEC.LocomotionCommotion.Game that return Player
 Player CoreGame.getPlayer1()
          Gets player one
 Player CoreGame.getPlayer2()
          Gets player two
 Player CoreGame.getPlayerTurn()
          Gets the player who's turn it is
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Goal
 

Methods in com.TeamHEC.LocomotionCommotion.Goal with parameters of type Player
static void PlayerGoals.changePlayer(Player player)
          Change Player is used when we end turn to get the goals of the player whose turn it is.
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Map
 

Methods in com.TeamHEC.LocomotionCommotion.Map that return Player
 Player Station.getOwner()
           
 

Methods in com.TeamHEC.LocomotionCommotion.Map with parameters of type Player
 void Station.notifyStationPurchased(Station station, Player player)
          Called when you want to notify listeners that a station has changed ownership, such as changing the texture on the map or setting the text of the players gold
 void StationListener.ownerChanged(Station station, Player player)
          Deprecated. please use updateButton method instead
 void Station.setOwner(Player newOwner)
          Changes the owner of this station and notifies listeners
 void StationListener.updateButton(Station station, Player player)
          Any class than implements this will be notified of a change in ownership of the station
 

Uses of Player in com.TeamHEC.LocomotionCommotion.MapActors
 

Methods in com.TeamHEC.LocomotionCommotion.MapActors with parameters of type Player
 void Game_Map_Station.ownerChanged(Station station, Player player)
          Deprecated. please use update button method instead
 void Game_Map_Station.updateButton(Station station, Player player)
          Update the button texture according to owner and faults
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Player
 

Constructors in com.TeamHEC.LocomotionCommotion.Player with parameters of type Player
Shop(Player customer)
          The initialiser for shop.
 

Uses of Player in com.TeamHEC.LocomotionCommotion.Train
 

Methods in com.TeamHEC.LocomotionCommotion.Train that return Player
 Player Train.getOwner()
          Get the owner of a train
 

Constructors in com.TeamHEC.LocomotionCommotion.Train with parameters of type Player
CoalTrain(int speedMod, boolean inStation, Route route, Player player)
           
ElectricTrain(int speedMod, boolean inStation, Route route, Player player)
           
NuclearTrain(int speedMod, boolean inStation, Route route, Player player)
           
OilTrain(int speedMod, boolean inStation, Route route, Player player)
           
Train(java.lang.String name, Fuel fuelType, int baseSpeed, int speedMod, int value, boolean inStation, Route route, Player owner)
          The superclass of Train types, Creates a Train for player.