com.TeamHEC.LocomotionCommotion.MapActors
Class Game_Map_Junction

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Actor
      extended by com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
          extended by com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Junction

public class Game_Map_Junction
extends Game_Map_MapObj


Field Summary
 float offset
           
 
Fields inherited from class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
actorX, actorY, highlighted, started, texture, toggleTexture1, toggleTexture2
 
Constructor Summary
Game_Map_Junction(Junction junction, float actorX, float actorY)
           
 
Method Summary
 
Methods inherited from class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
draw, getRouteConnection, getRouteTrain, hideInfoBox, routeAvailable, setRouteAvailable, setRouteAvailable, showInfoBox, toggleHighlight
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
act, addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront, toString
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

offset

public float offset
Constructor Detail

Game_Map_Junction

public Game_Map_Junction(Junction junction,
                         float actorX,
                         float actorY)