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java.lang.Objectcom.badlogic.gdx.scenes.scene2d.Actor
com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Junction
public class Game_Map_Junction
| Field Summary | |
|---|---|
float |
offset
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| Fields inherited from class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj |
|---|
actorX, actorY, highlighted, started, texture, toggleTexture1, toggleTexture2 |
| Constructor Summary | |
|---|---|
Game_Map_Junction(Junction junction,
float actorX,
float actorY)
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| Method Summary |
|---|
| Methods inherited from class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj |
|---|
draw, getRouteConnection, getRouteTrain, hideInfoBox, routeAvailable, setRouteAvailable, setRouteAvailable, showInfoBox, toggleHighlight |
| Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor |
|---|
act, addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront, toString |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public float offset
| Constructor Detail |
|---|
public Game_Map_Junction(Junction junction,
float actorX,
float actorY)
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